The lord of the Forest

Like many gamemasters I am always scouring sources and stealing juicy bits for my games. I recently read Lord of the Forest which should surprise no one is right up the alley for this game. (By the way, Treeographer is a great blog) One of the next…

Scholar’s Blind Eye Problem

Another piece from the Lexicon of the Second Age. Anyone remember who wrote this? It is one of the brewing plot points. On the contrary, Watson, you can see everything. You fail, however, to reason from what you see. You are too timid in drawing…

Source material as part of the social contract

Michael Meinberg on Goat Song recently wrote Game Theory Chat: Designing for the Social Contract talks about how a good system can, and must, shape the social contract of the game space. Several his thoughts certainly align with mine. The point about how the systems and supplementary elements of a…

Ethical rpg storytelling

The first principle of the medical doctor’s Hippocratic oath is: above all, do no harm. Does that same principle apply to table-top games? Does it apply to people who create fiction? I am not thinking libel, instead I am thinking an ethical obligation towards those…

Wildfires

Fire consumes, warms, and illuminates, but can also bring pain and death; thus, its symbolic meaning varies wildly, depending upon the context of its use. Can be spiritual enlightenment, sexuality – “light my fire” and fertility. Forest fires, while looked upon as destructive and costly, are…